SERRIAS
There's been an outbreak of alien mutants on a mining colony. They're centralized around the refinery just outside of an excavation cave and are swarming the place. You're an elite security guard, a ranking member of SERRIAS (Space-Earth Rapid-Response Interstellar Armed Service), a paramilitary organization which responds to urgent crisises with specialized tactics and out of the box thinking, where no other military forces have had success prior. Instead of going in with a team, you are going in with one heavily armored mini-vehicle, the CRRAAP (Combat-Ready Rotary Armed and Armored Platform). Your mission is to fight your way in, activate a nuclear reactor, and get out alive!
If you are confused about your mission your goals, or the resources available to you, I recommend consulting the mission briefing available from the main menu.
Controls:
Hold mouse 1 and spin to crank for movement.
Hold mouse 2 and spin to crank the gun.
Hold space and spin to crank the piston. Release space to prime the piston. Hit space again to use the piston.
Hold E to interface with puzzle devices and connect your crank to them. If you find such a device, spin the crank to spin whatever it's connected to. The camera view will jump to show you your target!
Seriously Elite Tips They Don't Tell You At The SERRIAS academy:
You can aim the gun when you aren't cranking anything. Once you start cranking something (movement, the piston, or the gun), your aim is locked to where it was last pointed. You can aim, or you can move, but not both at the same time.
Holding E to interface will also slow you down, even if you aren't interfacing anything successfully.
You have a lot of ammunition, so don't feel afraid to load a lot of it and waste much of it while performing a maneuver into danger.
When aliens get shot, they flinch and wince in pain, and cannot strike back while in this state!
| Published | 21 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | blehmeh98 |
| Genre | Platformer, Action, Shooter |
| Tags | Aliens, Godot, Singleplayer, spin |
| Content | No generative AI was used |



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